About

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About the Studio: Where Passion Becomes Pixels

At our core, we’re just a small team of game devs who love RPGs the way they used to be — raw, challenging, atmospheric, and honest. Dungeon Ward was born out of frustration with modern mobile games: endless ads, shallow mechanics, and the dreaded pay-to-win model. We wanted to go against that grain. We’re based across Prague, Sydney, and Wellington — connected by our love for dark fantasy, stat sheets, and sleepless nights filled with code and caffeine. We built Dungeon Ward to be something more than a time-killer: a mobile RPG with real teeth, real systems, and real offline power. Every update, every fix, every piece of feedback we receive gets treated seriously — because we’re gamers too, and we get it.

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Our Mission

Our Mission: Build Once, Earn Trust Forever We don’t believe in cash grabs. We believe in building long-lasting games that players want to keep on their phones for years — not days. Dungeon Ward is designed to stand the test of time: no fake timers, no “energy” systems, no loot boxes. Just gameplay. Our goal isn’t just to entertain — it’s to rebuild trust in mobile gaming. That’s why we don’t flood you with pop-ups or daily ads. We give you a clean interface, meaningful progression, and let the gameplay speak for itself. If you support us, we reinvest it directly into the game — better graphics, new dungeons, deeper systems. No publishers. No nonsense. Just community-driven development.